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| -==The World
of Lineage II==- |  | The
world of Lineage II is a war-torn land spanning
two continents, where trust and betrayal clash
as three kingdoms vie for power. The young king
Raoul has successfully quenched a civil war and
established the newest kingdom, Aden. Elmore,
the military superpower located in the northern
part of the continent, boasts that it is a direct
descendent of ancient Elmoreden kingdom.
Gracia, located across the ocean on the west,
is currently embroiled in a chaotic battle among
blood relatives trying to take over the throne.
These kingdoms share a delicate balance of power;
however, within each kingdom they are vulnerable
to internal strife, as each manor has strong desire
for self-rule.
You have been thrown into this chaos. However,
unlike the ordinary people who pray each day for
safety, you have the power to protect yourself.
In Lineage II, developing a character is not an
end in itself. Rather, it is your instrument to
obtain the power to enforce your will in this
world. Seize your destiny! Your own hand will
write the history of this world. |
-=Combat
System=- | In Lineage II, what you see on
the screen is in real time. Therefore, it is critical
to make an appropriate decision quickly for every
situation you get in. Lineage II pursues both strategic features and action-oriented
features by offering client-server synchronization
and production of a client's battle at the same
time.
You will battle monsters with superior
AI, use skills that need to be selected according
to each particular situation, overcome situations
through teamwork with other clan members, and experience
action that is always thrilling, even when you kill
a single monster. |  |
|  |
| -=Uniquely
Specialized Races and Classes=- |  | Human
Humans
are the race of diversity and potential. Among all
creatures, Humans were the weakest. However, they
have cultivated their own destiny and are now the
most influential of the races. Among all races,
they have the highest proportion of people holding
high level professions, and they have the balanced
capability to handle all types of professions.
The representative secondary classes for Humans
are Knight, Warrior, Rogue, Cleric, and Wizard. |  |  | Elf
Elves worship
the goddess of water, Eva. They have slim figures
and long ears, and are characterized by their pure
and innocent beauty. During the Era of Giants, they
were the most powerful of the races. However, since
the giants were destroyed and the era of power arrived,
the power of the Elves has declined. Now, they dwell
in the Elven Forest, part of Aden.
Secondary classes for Elves include Elven Knight,
Elven Scout, Elven Wizard, and Elven Oracle. |  |  | Dark
Elf
Dark Elves
follow Shilen, the goddess of death who used to
be the goddess of water before her fall from grace.
Originally, the Dark Elves used to belong to the
Elven tribes. When the Elves were defeated by Humans,
some of the Elves decided to learn black magic,
the power of Gran Kain and Shilen, in order to obtain
the power to defeat Humans. Their overall appearance
is similar to that of Elves. However, they are taller
and have dusky skin and silvery hair.
Dark Elves evolve into Palus Knight, Assassin, Dark
Wizard, and Shillien Oracle classes.
|  |  | Orc
Orcs,
the race of fire, serve the god Pa'agrio. Among all the
races, they have the most powerful physical strength.
After the destruction of the giants, they were
able to chase out the force of Elves and gain
the most powerful position on the continent. However,
they were defeated by the Elf-Human alliance,
and are now living in the arctic territory located
in the northern part of the continent.
Orc secondary classes consist of Orc Raider, Monk,
and Orc Shaman.
|  |  | Dwarf
The Dwarves
are the race of earth. They like to create things,
possessing strong physical power and excellent manual
dexterity.
After the destruction of the giants, the Dwarven
race adopted the policy of "siding with the most
powerful," and as a result they became an isolated
race. Their structure
of society can be compared to a giant corporation.
Even though Humans rule over the continent, Dwarves
are renowned for their business savvy and capacity
for organization. The Dwarf classes are divided
into Scavengers, who find and retrieve raw materials,
and Artisans, who manufacture products out of raw
materials.
-=Raising
Dragons=-
The taming system in Lineage allowed players to tame dogs and wolves as pets.
A pet system exists in Lineage II as well. However, this time
not only can you raise a wolf, but dragons and other animals.
The system for raising a dragon is somewhat
different from the general taming system. If you
would like to raise a dragon, you must first obtain
the Hatchling
from a quest. The Hatchling is similar in size
to a dog, cute in appearance, and considers and
obeys the player who hatched him as a parent.
The Hatchling fights like other pets and gradually
grows as it gains experience.
When the Hatchling reaches a certain level of
experience, the second stage of raising your dragon
begins: the Hatchling becomes a Strider
The Strider is a dragon that runs across the land
at high speed, like a horse, carrying his master
on his back. The Strider also gains experience
through fighting and raises its level as it gradually
grows.
To obtain a Wyvern,
the final stage of raising a dragon, the castle
lord must speak to the Wyvern Manager at the uppermost
floors of the castle. The player travels the world
on the Wyvern, flames shooting from its mouth
as it goes around all barriers, and performs an
independent role in siege warfare.
-=Parties
and Clans=-
| Characters in Lineage II have
diverse and unique traits. When they combine their
power, they can become a very powerful force as
they work together to defeat a powerful enemy. While
hunting solo in a dangerous area, you may meet a
passerby and discover that the two of you are of
like mind, and so you form a party.
If you hunt in a party often, you will probably
get a regular group together with whom you meet
up regularly. Perhaps the group will have various
goals and ambitions. When a group shares the same
goal and has firm convictions, they will establish
a clan. The goal can be mere friendship and fraternization,
ongoing self-training, or the overthrow of the current
castle rulers. A Clan
is a gathering of people who share the same mission
and try together to accomplish a common goal. |  |
|  |
| -=Dramatic
Castle Sieges=- | The
power of the King is strong, but the King cannot
ignore the Castle Lords. The local Lords have power
similar to the King in the territory he rules, and
each lives in a huge castle built in the territory.
Most of the Lords rebuilt the fortress ruins of
the Era of Giants that still remained and now use
them as their castles; even after thousands of years
the excellence of the ancient technologies easily
surpasses modern fortification technology. A strong
castle is one of the most important defenses for
the Lord.
Other clans who attempt to seize power also
want to own a castle. Since the purpose of the
many clans is to rule the territory according
to their ideals, the capturing of the castle is
their ultimate goal.
Siege warfare is an innovative PvP combat system that
began in Lineage. Lineage II's siege warfare
has two major goals: to bring out the best player
strategies, and to create evolving political drama
and excitement. Siege warfare can continuously
create different strategies, even after several
months or several years, and will leave you breathless
and excited when you stand fully armed with your
allies in front of the taken castle.
Numerous privileges are given to the clans who
occupy the castle. They impose a tax on the shops
around the castle, expand the facilities within
the castle, manufacture various items, and offer
the Castle Lord a Wyvern to conquer the sky. There
are various systems in which the castle-owning
clans operate and maintain many public facilities
used by other players to make a profit. In this
structure, the players and the clan who occupy
the castle get win-win results through systems
like the Manor System. Even the clan that is strongest in
force cannot maintain political power without
support from other players.
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Time GM+1: 9:23 AM

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